World Builder from BranitVFX on Vimeo.
Friday, December 24, 2010
Saturday, November 27, 2010
Monday, November 22, 2010
Wednesday, November 10, 2010
Wednesday, November 3, 2010
The Metropolis is 1 System
As metrópoles não são meros sistemas celulares altamente complexos parametrizados numa abordagem "reducionista-mecanicista". Devem ser interpretadas na sua totalidade através de um pensamento sistêmico...
The metropolises are not mere complex cellular systems highly parametrize in “a reductionist-mechanist” boarding. They must be interpreted in its totality through a systemic thought...
Monday, November 1, 2010
Music Architecture
QuartzComposer, Kineme, Independence Free (Yellow Tools), MIDI
Testing for Independence Free Synthesizer (Yellow Tools).
X.Y.Z Coordinates of the 4-colored-points control pitch, delay depth and feedback of Synthesizer.
3D Audio Forms
A short 30 second audio video clip, synced to a GarageBand midi & loop mix of a traditional sitar raga , offline rendered in Quartz Crystal using GL Tools line & point structures.
Essentially an iterated and dynamic structure, transformed & rotated.
Colour shifting and positional & translational computations both fed , partially, be audio data.
The rendered structures were in part the result of some scripting worked upon in a recent Internet chat with offonoll, comparing two means of creating and rendering structures in Quartz Composer using Kineme GL Tools & primitive patches.
The audio used is part of a small excerpt from a series of accompaniments. Work still in development.
Offline rendering of the item required that the queue size be set to a level far higher than that used when rendering live, otherwise the distinctive swirls and loops achieved would have more or less been lost. If run live at such a size then iteration fatigue would have set in far earlier.
Essentially an iterated and dynamic structure, transformed & rotated.
Colour shifting and positional & translational computations both fed , partially, be audio data.
The rendered structures were in part the result of some scripting worked upon in a recent Internet chat with offonoll, comparing two means of creating and rendering structures in Quartz Composer using Kineme GL Tools & primitive patches.
The audio used is part of a small excerpt from a series of accompaniments. Work still in development.
Offline rendering of the item required that the queue size be set to a level far higher than that used when rendering live, otherwise the distinctive swirls and loops achieved would have more or less been lost. If run live at such a size then iteration fatigue would have set in far earlier.
Cube-Tree
Saturday, October 30, 2010
Friday, October 29, 2010
Good shape
The 7th property of a spacial structure with live (Christopher Alexander, The Nature of the Order, vol.1); Foto: Albufeira - Portugal, in Norman Carver Jr, The Iberian Villages, 1988, p.105)
Wednesday, October 27, 2010
Monday, October 25, 2010
Tomas Saraceno
Tomas Saraceno concebe os seus projectos de obras/arquitecturas insufláveis, modulares e moveis com as quais o homem pode experimentar sensações pouco comuns. Perseguindo a ideia de uma utopia realizável, os seus trabalhos produzem visões de estruturas de transporte, de cidades flutuantes e outros tipos de construção. Os objectos que desenvolve são o primeiro passo para a realização destas imagens. As suas instalações, esculturas e fotografias ultrapassam as restrições do habitat humano e sugerem um novo modo de perceber a natureza.
Tomas Saraceno conceives his work of inflatable projects /architectures, modular and mobile in which we may experience unusual sensations. Pursuing the idea of a realizable utopia, his work produces visions of strutures of transport, floating cities and other building types. The objects developed are the first step towards the realization of these images. His installations, sculptures and photographs go beyond the restrictions of the human habitat and suggest a new way of perceiving nature.
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